Mission Groups: 0
Missions from the starships Solaria and Ulysses, along with Deep Space 11, prior to their mergers with the Nogura at different points.
Dramatis Personae (USS Solaria)
In Solaria's first mission, Captain Colby Drayton must lead a crew of replacements on a mission into the Northern Expanse of Federation space and deal with the lingering threat of the Rihansu Resistance. But, is everything as it seems?
Darkness Falls (USS Solaria)
For the crew of the Solaria, their second mission sees them come face to face with the apparent leaders of the Rihansu Resistance for the first time, deep into unknown territory far beyond the Northern Expanse. Whispers in the darkness promise to spell danger for the crew of the Starfleet ship...
War is Only Half the Story (DS11)
Whilst the Consortium threat at large may have subsided, danger looms in the darkness. But in the aftermath of conflict, New Bajor rebuilds and Starfleet regains the upper hand. Deep Space 11 is almost complete and the hero of the hour, Commodore Nilani Azulas, leaves behind her old posting to assume command of the station and begin a secret mission. Alongside Rear Admiral James Ryan, the Task Force Executive Officer, the Commodore must plan a clandestine purge of all known remaining Consortium assets. Using any means necessary, Commodore Azulas and her new crew will finally inflict the killer blow that will end the Consortium once and for all...
Homer's Chronicles(USS Ulysses)
With Starfleet’s enforced withdrawal, a number of worlds in the Gavarian Corridor were left to fend for themselves in a hot zone rife with conflict. Now that Starfleet has returned, a substantial amount of work is required to rebuild trust and diplomatic links with the independent worlds of the Corridor. Before Ulysses can play her part in the developing situation in the region, she must stop at the ever dangerous Belkan's Drift - a massive asteroid field notoriously difficult to navigate - in order to conduct some final tests...
Imperfections (USS Ulysses)
A routine shakedown of some of the ships systems is brought to a halt by the sudden realization that the are not alone in Belkan's Drift. Hiding behind one of the larger asteroids, a lone Borg Cube is hibernating, regenerating after sustaining substantial damage. Commander Quinn and her away team face a race against time to solve the mystery of the Cube, before the Drone's become active and perceive the Ulysses and her crew as a threat to the Collective... ...But the Ulysses isn't the only vessel to have detected the Cube and the crews every move is being watched very closely...
Mission Groups: 0
A brand new breed of Starfleet vessel leaves the Ha'dara Fleetyards to make a name for herself, but what weird and wonderful things will they find along the way?
Episode 1: Call From the Gamma
Solaria limps through the wormhole having had a number of engine troubles since leaving Starbase 565, her reputation seemingly preceding her as she arrives at DS11 to little fanfare despite the TF's recent losses. It seems like no one particularly wants the ship, nor her Captain, in the area. The crew are given as much assistance as possible so that they can get the ship up to full operational capacity in a bid to get them as far away from trouble as possible. But trouble is always just around the corner for the crew of this aging Galaxy-class cruiser...
Episode 2: Lady Luck
Lady luck never seems to smile on the crew of the Solaria. After a seemingly disastrous first contact with the Rakhar people, the ship travels to her next destination via the Moray Nebula. Before entering the Mutara-class nebula, Captain Azulas orders the crew to evacuate much of the lower decks and baton down the hatches for a potentially rough ride. With the crew prepared to cross the point of no return, they are shocked when the Lexington appears with orders for the crew to return home to New Bajor.
What will await them when they return to their home port? Will Lady Luck finally give them a break?
Episode 3: Something Wicked This Way Comes
All is well aboard the brand new USS Nogura, the first vessel to be constructed in the Gamma Quadrant. Captain Azulas finally feels settled once again, Lieutenant Rashkae has a fully functioning science suite and Lieutenant Yole finally has all the supplies she needs. With everything seemingly going to plan for once, the crew receive their new orders.
Meanwhile, the investigation into the whereabouts of a Consortium fugitive leads an away team to the surface of Bopak I, the past site of a now infamous battle between the Nogura and Consortium forces. As the investigative team follow their leads, the main mission gets under way.
With terraforming well under way in the Kylata system the crew of the Nogura are ordered to respond to a request for help when the scientists running the project run in to several problems with key systems. When the Away Team arrives however, there is a distinct feeling of tension, as if they are hiding something. Whilst the team render the required assistance, Azulas orders some discreet enquiries in an effort to discover the reason for the tension from the scientists.
Things take a disturbing twist when a member of the team meets with an 'accident' and ends up in a coma in sickbay. Captain Azulas uses her authority to suspend all operations on the planet until an investigation has been carried out, but things take a more sinister turn when one of the scientists is found dead in his quarters...
Episode 4: Whispers In the Dark
Four weeks on from the quarantine of Kylata and the loss of the terraforming team, the Nogura remains on patrol in the outlands of Federation controlled space when the ship finally arrives in the nearby Nerey'n system to scout for further possible colony sites. Unbeknownst to the crew, a Federation archaeology team is on the fourth planet in the system and they contact the Nogura with information about a discovery that could have quadrant wide repercussions...
Meanwhile, word reaches the Nogura that a child has gone missing aboard a Federation starship near the wormhole. When it becomes apparent that the child has not only been abducted but also belongs to one of their own, Captain Azulas promises to pull out all the stops to find the child and bring the kidnappers to justice...
Episode 5: The Adversary (Joint Mission)
After nearly three weeks of waiting for a new commanding officer, Commodore Azulas visits the Nogura to greet the ships new master and commander. A tactical mastermind believed to be key to combating the Consortium threat, Captain Thalek th'Zorati transfers in from the starship Thesis and quickly ruffles feathers as he makes his mark.
Neither Captain nor crew have time to adjust to each other however as the ship is ordered to the Yadera system; a relatively unknown binary star system on the border of the Maran Republic. There, the crew are tasked with investigating the crashed debris of an unknown spacecraft believed to belong to a Consortium fugitive. In order to carry out their mission, the crew are once again forced to come face to face with the Consortium fugitive they previously apprehended and are forced to work with him to prevent yet another tragedy...
...but can they really trust the traitor?
Nogura's mission soon takes a surprising twist when she is forced through the wormhole. A chance encounter with the crew of the Galaxy-class USS Ulysses, deep inside the Gavarian Corridor, changes everything forever...
Mission Groups: 0
Now that the Alrakis Pact missions have come to light among the Federation public, various dissident undercurrents within the Federation threaten to boil over into civil unrest. Pockets of protests arise mostly in the frontier colonies, but also here and there among the core regions. With firm denunciation from the Federation Council and Starfleet Command, no one has been brave enough to step forward to publicly unite the malcontents of the quadrant.
At most, there is a loose network of cell leaders called the Shadow Court which works behind the scenes to stoke the flames of secession in every frontier and core world of the Federation. No one member of the Shadow Court is aware of all others, as they are decentralized and ununified. Any declared leader would likely be denounced by other cell groups.
The mostly peaceful denizens of colonial outreach programs and sympathizers from Federation founding planets try to spread awareness to the general Federation population of the harsh realities of frontier life. The particular emphasis on the strain and hardships of wartime on their fledgling societies. Spaceport pamphlet holders, survey takers in the streets, outspoken activists of all stripes. These are the people on the FNS discussion panels talking about ‘the forgotten colonies’ and those people who spent their lives tilling a field only to be told by a distant ‘Earth’ their world and hard work were being given to people who wanted them dead a decade before.
But there are also those extremists who help organise peaceful protests that somehow turn violent; the people who carry Starfleet stun batons among the crowd so when they are found in the aftermath it’s clear who came looking for a fight. This group, known as Freedom's Legion, is also the movement that connects the disparate cells, providing arms, communications, and encouraging the more bloodthirsty if needs be. These Legionnaires are backed financially and logistically by groups like the Alrakis Pact and the True Way (Cardassian terrorist group dedicated to the downfall of the Federation), with remnants of The Circle (Bajoran extremists for an independent Bajor), Terra Firma (22nd century human xenophobic movement), and the Order of 12 in the mix.
Freedom’s Legion begins with a media campaign throughout the Federation, designed to related to encourage domestic terrorism and ultimately destabilize the peace among the movement’s more militant fringe.
How will the crew of the Nogura become involved in the movements efforts?
Episode 6: War Crimes
Several months ago, a lone Cardassian endeavoured to start a new life on a Federation world, far from the history of his people and his crimes. Breloc Tejar had never intended on getting caught, but an oversight in his forged documentation led to his detention and, ultimately, his upcoming trial as a war criminal for atrocities carried out decades earlier during the Occupation of Bajor. Fast forward several months and Tejar’s trial has caused countless headaches for Starfleet Command, the Federation Council and even President Bezar himself. With concerns for the criminals safety, the Federation Council has ruled that his trial should take place on the more neutral world of Trill, much to the disdain of the Bajoran people. Tensions continue to rise, with protests about the trial even reaching the streets of Earth’s capital itself.
Meanwhile, following the loss of the USS Ulysses, the court martial of Captain Colby Drayton finally concludes aboard Deep Space Ten. With the Captain free to resume his career, his posting as the new commander of the Nogura is confirmed just in time for her next mission. Starfleet Command orders the USS Nogura to escort Trill’s Ambassador to Bajor in an effort to placate the Bajoran people and take some of the heat out of the highly contentious situation, however, it quickly becomes apparent that tensions are being stoked by a new wave of anti-Federation propaganda on Bajor’s streets. Nogura’s new mission becomes an investigative one as they try to track down those responsible for stoking the fires of dissent among the planet’s populace...
Episode 7: Protestations
With the crisis on Bajor abated, Nogura is on her way to conduct a scientific survey of the Briar Patch when word reaches them of a terrorist plot to release a deadly bio-virus on Sigma Serpentis. The plot had been detected by Serpentian Security working with a Starfleet science ship, the USS Constellation whilst investigating anomalous power signals in the planets weather control array. While this would be major news by itself, it is soon eclipsed by an announcement by the Arellian Cry, a major news network. They revealed that the planetary government had been aware of the bio virus being released as early as the turn of 2389, but had placed a gag order on all involved in order to limit the impact on the government during a somewhat tense election period.
In addition, Starfleet Command had enforced this issue, restricting the knowledge to only a handful of members of Starfleet. With the revelation that Starfleet and the Federation knew about the bio-virus plot, Nogura is dispatched to the planet to boost security during the election. But, soon after the ships arrival, anarchy breaks out and an anti-Federation protest turns violent, the people heeding the words of anti-Federation political groups. Dissidents storm the Federation Consulate and take a number of hostages, leaving the crew to play negotiator in an effort to rescue the hostages before there is any loss of life.